![]() The simulation elements force a player to tend to the plane’s onboard systems. The bombers are not designed for close combat, thus each anti-aircraft system, radar, hostile fighter, and bad weather might pose a significant challenge. ![]() In combat, the planes begin to break down, there are too little hands to man all the stations, and only a calm mind might save them from inevitable death. When airborne, the gameplay very much resembles another game called FTL: Faster Than Light. A bomber is a complicated machine and needs diversified crewmembers – there has to be a pilot, a mechanic, several gunners, a gun loader, at least one radio operator, and a navigator. It is worth to keep them alive and take care of them, as their death is permanent. Each protégé features a unique set of skills, story, and other details. In the first stage, a player has to select and train inexperienced recruits in a military base, in order for them to become aviation specialists. The gameplay is divided into two parts – the preparation stage and the proper missions. ![]() Whether one becomes a decorated aviation ace or perishes in a burning wreckage, depends only on the player’s skills and decisions made on the battlefield. When airborne, both the plane’s plating and the crew’s nerves of steel are crucial for survival and success. The missions involve completing diverse objectives behind the enemy lines: the long-range vessels are used to eliminate strategically important military targets as well as learn about the enemy entrenchments and numbers. In Bomber Crew, a player assumes the role of a WWII captain commanding a bomber crew. The game is a debut project of a British studio called Runner Duck. Bomber Crew for PC and XONE is a hybrid of a strategy game and a simulator, with some additional RPG elements. ![]()
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